logoKalvin Pearce

Global Input

A screenshot of the Global Input tool

After working with the built-in input manager for the Unity game engine I discovered that there was no way to receive input in the game even when the window does not have focus. While this is fine to work around for games, I often see Unity used for more application like scenarios and would benefit from Global Inputs. Simply put, Global Input is a tool to query inputs even when the application/game doesn't have focus.

PlatformWindows only
ToolsUnity, C#, Git
Development Time1 week part time (equivalent of 2 days full-time)
Project Website

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